

The team is looking at a possible fix (aimed for Season 2) by moving Gems and Skulls to the Materials tab in your Character Screen. Inventory- Gems/Skulls are a big inventory problem.With maximum Exploration and Altar of Lilith bonuses, this means you should be able to reach the first two tiers of Renown Rewards straight away! These changes, coming Season 1, will affect your Alts, giving them some love as well. Only main city Waypoints will be active, however, to allow you to discover and collect Renown from different activities. Your map will be revealed to the extent you reveal it prior to Season 1. Renown - Renown awarded from Exploration and discovering Altars of Lilith will be carried over on your character come Season 1.Blighted Corpse - The issue with seeing your character, or avoiding dangerous ground effects with this skill, is being addressed.This will also allow you to hop from one Nightmare Dungeon directly into another, increasing your ability chain run Sigils. They are going to modify Sigils to teleport you directly to the dungeon, drastically reducing travel time.

With that in mind, the team is going to increase the amount of experience you get from them as well as the speed to complete. Nightmare Dungeons are supposed to be setup to be highly farmable and competitive with other farming methods. Dungeons - There have been 4 hotfixes already to address certain issues with Dungeons as a whole, many of which removed Elite packs from Elite-dense Dungeons.They don't want to just buff weaker builds to equal the stronger builds and wind up with another 10,000s of percent problem. Their goal is to leave builds in a good state and handle the outliers in the most precise way possible, targeting the problematic items, skill, etc. The Team fully understands the perceived notion of nerfing builds.
